Tuesday, February 9, 2016

Things that need improving in Battlefront

lots of shit.

But more elaborately, the game as it exists is designed for pick up and play and it accomplishes that prettymuch.

In the inevitable sequel, don't skimp on shit EA. Deliver MASSIVE better, everything.

I mean it's just so bare bones. Hard to believe the people behind Battlefield 4 made this game really. No where near the same depth and realism as Battlefield. It's just like I went and bought a ps2 gta game when we are in the GTA V era now. It's that backwards. Battlefront simply feels superficial like there's a massively better game hidden underneath what we're all playing right now.

In the next one, please just take the AT AT off the rails and make it about stopping it as a player drives the shit. How badass would that be to have full control of the AT AT the whole mission.

The ships should be landable. So lame the fact that you can fly all over the map and not land like you can in the ps2 game. Why's the ps2 more powerful than the new game? Why?

Make the hero something you can earn. I was watching a video some guy did on his battlefront experience and he was just shocked that you don't get to be the hero by somehow defeating the hero. That at least should be put in, that if you are able to kill a hero, you get to be the hero at some point.

What else. Take a que from teh psp battlefronts and make the load outs totally customizable and you can even totally customize your look too. They really went for broke with the psp battlefront. I played it for a brief while when the online was still on and the controls were impossible to use but it was definitely a good and very well made battlefront game, probably better than battlefront 2. I wish they'd port those to the PC so we could at least throw down old school style in a battle front.

It's so frustrating to play the game and die every goddamn second too. Not saying I lived forever in battlefront 2 but I think you had a hell of  a lot more durability in that game in the end. They designed that game to be fun to play, so it'd be tough to kill you and you'd have a tough time killing the other guy. Not like this shit where you just have to get used to respawning every damn second.

What else, dunno really... Just such a frustrating game that's wasting potential. The thing that sucks too is that the ability to recover is gone from heros. So whatever health you have, deal with it, not gonna regenerate after a kill. That's such nonsense.

Would be fun if they actually included much better maps. The only map worth shit in the whole game is the endor map. That's how shooter levels are supposed to be designed. Give the player plenty of places to go, lots of high spots. The other levels are so flat and uninteresting, there's just no real complexity, just lazy level design. And that's a shock, considering the damn battlefield maps are a masterpieces...

weird.

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