Tuesday, October 13, 2015

fixing battlefront

I think I'm done with the beta. It's like a sorry tragic thing to play as the rebels in the Hoth game, they stand such a weak chance of winning. They can win but the guys playing as the empire have to really suck for that to happen basically.

If they don't, they'll be smart, constantly abuse their ridiculous advantage and use the At-ST whenver possible. Jump in and pilot the AT-AT and just lay down a billion orbital strikes, on and on, they have it made in the shade in that level.

And yeah it's movie accurate that the rebels and empire use red laser fire, yeah, but it'd be so convenient for the player if they could figure out who's shooting at them like in BF2. You knew who's fire was who's in that game because the lasers were different looking colors, it couldn't hurt. Time and again it's a tough call to figure out who's fire is going past my ass.

I will pre-order and enjoy this thing when it finally gets put out though, just waiting to get started at a new job right now...

So in a nutshell what do they need to do to improve this game:

Make the Hero REALLY f'n powerful. Like it takes a long time to bring one down. I don't like how they're copying the same hero failure as BF2. In BF1 which this game is actually a remake of, the hero was nearly invincible. It took like 5 mines to get rid of that mother fucker. When they called in the hero, you shit yourself. I want that feeling back, damit. And the hero should go to the most Leet player, none of this random shit. I liked having to earn that shit, not have some complete scrub just randomly get it like it is now... gotta be joking.

Flight controls need to go. I don't like them and it's just not feeling like I"m flying, I'm just controlling the direction this thing is able to move in... no good.

Lightsaber health bar. I mean this just shocks me. I become the hero and it's a bland google looking health bar as my health bar? Oh hell no... If you listen to nothing else us fanboys are crying about, this is it.

I don't know, people say the prone position slows down the game flow, couldn't hurt to me, most shooters have it, even Call of Duty which is far more an arcade shooter than this one, yet this one doesn't?

If indeed this is a very arcady battlefront they're making, give us a slight aim assist option to compensate for the latency of the controller movement. It's like your not bad at aiming, but the controller moves too slow and can't keep up with your thumbs, so a little aim assist, not beast mode but just enough to nudge the reticule to the target batter would be ideal.

Hero movements needs to be updated At least in Bf2 you could leap accross the map and do flips and stuff. WHY the hell did they change that? Where's the flips? Where's Vader's Hover power. Where's the Force JUMP. Where Jedi can jump even higher after jumping? These are real jedi powers, they're not just videgame stuff. In episode 1, Obiwan and Quigon do a super fast jedi sprint. why'd you take that out? In Empire Luke does a super fast Jedi jump. Why'd you take it out? The jedi can flip all over the place with their powers. Why'd you take it out? It's legit, just keep it in there.

What else, yeah some people say the empire and rebels should not be using the same weapons, very true, they don't get their guns from Blaster-R-Us...

EA you have the BEST star wars game ever made on the horizon, you really fucking do. You're so close, it's driving me nuts that there's little things that still have to be worked on, but when you do, congratulations, baby, you've done it, you've made the best star wars game, ever...





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