Thursday, October 8, 2015

How to improve battlefront...

Been playing the beta for a while now. Not too shabby, but still needs work... definitely going to be a huge seller though. Just the few moments of HOLY SHIT I'm in the middle of Empire Strikes back right now was worth the download.

Well.... Played as a hero a few times, really bad controls for the hero, need to fix that. Make him much more fluid and able to leap across the level like the hulk or something like that. Yeah you're a hero and I think the health bar this time stays full until you get killed, it doesn't just drain all by itself.

Also Either give the hero to the weakest or strongest player like in BF2. Random Hero icons on the map is just wtf to me. It should be a reward that you have to earn.

No prone position like in battlefield or cod. I know they're keeping things simple and arcadish with this game and not trying to create a complicated more indepth shooter, but it'd be nice to be able to lay down and minimize chances of getting hit.

Flight controls are a pain to figure out and I have yet to learn them, so I'm hoping they completely overhaul that shit. Again it's like the flight controls in battlefield, but worse. Just copy the control scheme from GTA why is that so hard? Why do DICE have to come up with their own shit that sucks?

What else... Revive would be a good addition. I don't like having to respawn every death. If a guy can just help you back up it'd be so much more fun and you'll develop a sense of team work. Why's that an issue?

About the vehicles again, I hope we can jump out of the vehicles and even use the other teams vehicles when we want to. Battlefield does this, BF2 did this, this game has no excuse not to.

Needs more cover spots, a lot more. Half the match is running out to the fight, then getting shot from the side or behind because you're just trying to get to the objective. Not your fault there's just nothing, no boxes, no equipment to hide behind as you make your way to the thingy ball.

I'll add more if I think of any, but so far the game is shaping up to be really impressive. No wampa in the hoth level though, would be so cool if a random wampa comes out and starts tearing everybody up...

Definitely need to incorporate a buddy/clan system and link it to your facebook account too so you can choose to join only friend's matches...

So much potential here so much... this is only the beginning of what will be the best star wars game ever made, IF they take my and many other fanboy's suggestions and fix a few things.

edit; More thoughts...

The jetpack needs to cost less and open at at least rank 3. It's sooo damn monumentally useful having it be such a tough thing to get while you struggle as a low level grunt for so long is just a piss poor design. Meaning when you play against higher rankers, they'll bounce all over the map and you'll be stuck running on foot? Gotta make it one of the first upgrades you can get.

I certainly hope they bring back land mines. And one thing star wars has a lot of is bottomless pits. If there's anything battlefront 2 had it's those long bottomless pits. The death star level being so full of them. It was great to knock guys over into the abyss. And it opens the door to creating traps where you can blow up a bridge or something. Will we get that? So far they haven't had any high points or indoor levels with large bottomless pits, so apparently they're not going to bother with that, but damnit it'd be so star wars and was one of the best things about bf2.

Also will we get the longer lasting jet pack? I hope so. I mean it'd make this game a perfect 10 if we could at least jet around the level instead of hopping across it.

Oh and for f's sake make the Hero health bar a light saber please. What is that copyrighted? Hell every health bar in a star wars game SHOULD be a light saber. Seeing it be this yellow thing from any shooter ever made is just embarassingly stupid.




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